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Exhibition about energy

Table and interactive toys about energy and magnetism designed to an exhibition at Light, company of generation and distribution of energy in Rio de Janeiro. **With MBA Cultural's team / Project manager: Márcia Brandão**
:: for Light (at MBA Cultural, 2011)

The History of the Universe

A science museum developed in order to tell the story of the Universe. Giant models of stars, cells, atoms and others. I worked specifically designing the ramp and its booths, that is an imersive timeline of the formation of the Earth. **With MBA Cultural's team / Project manager: Márcia Brandão**
:: for Faculdade UnB Planaltina, Universidade de Brasília (at MBA Cultural, 2011)

Nuclear energy

This exhibition was marked by the challenge of demystifying the nuclear energy. By an approaching relating this subject to everyday life, many interactive equipments were designed in order to show complex concepts of nuclear physics to the visitors. I worked specifically detailing the seats and the interactive equipment that simulates a nuclear control panel. **With MBA Cultural's team / Project manager: Márcia Brandão**
:: for CNEN Comissão Nacional de Energia Nuclear (at MBA Cultural, 2010)

Vaccines and Venomous Animals

Permanent exhibition at Instituto Vital Brazil. It is about the internationally renowned brazilian scientist who discovered the polyvalent anti-ophidic serum used to treat venomous snakes bites and developed anti-scorpion and anti-spider serums. Besides his history, the exhibition brings to the visitors subjects as food chain, animal's perception, ecology and more. I worked specifically in the design of the timeline. **With MBA Cultural's team / Project manager: Márcia Brandão**
:: for Instituto Vital Brazil (at MBA Cultural, 2010)

Inside the human body

The exhibition "Viagem pelo Corpo Humano" is a gourgeos collection of interesting subjects related to the human body. Its goal is to spark children's and adults' curiosity with giant models of body parts, interactive projections, imersive booths and much more. I worked specifically in the design of an interactive booth that shows some drugs effects on the human brain and in an interactive table about lenguage. **With MBA Cultural's team / Project manager: Márcia Brandão**
:: for Museu Ciência e Vida/CECIERJ (at MBA Cultural, 2009)

Nina

"O que Nina vai aprontar?" is an adaptation of a story book for children about pediculosis. Here the story is told through animation. It's part of the multimedia CD "Brincando se aprende" and I worked exclusively developing the interaction design project, the adaptation to the digital mean and the animation. **Information researchers: Museu da Vida's team / Text: Sonia Mano / Voices: Sonia Mano and Isabela Peixoto / Character designer and illustrator: Barbara Mello / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the multimedia "Brincando se aprende", at Museu da Vida, Fiocruz, 2011

Mitosis

The phases of an animal cell mitosis is shown in a Flash animation. Illustration, animation, design and interface project. **Information researchers: Ana Palma and Daniele Sorris / Project managers: Fabio Gouveia and Sonia Mano**
:: for the site Invivo (Museu da Vida, Fiocruz, 2008)

Mini games

Traditional games as coloring, memory and comic games have been adapted to the digital mean. This set has the blood as a theme and has been used in the multimedia area of the exhibition "Sangue: a água no corpo humano", at Centro Ciência Viva de Vila do Conde, in Portugal. Interface design project and illustration (the backgrounds, in the coloring game). **Software engeneering: 10' Minutos Interactive / Character designer: Fransisco M. Providência / Project managers: Fabio Gouveia e Sonia Mano**

Click.here.to.see.it!
:: for the exhibition "Sangue: a água no corpo humano" (at Museu da Vida, working together with Centro Ciência Viva de Vila do Conde, Portugal, 2008)

STD Quizz

A quizz about sexually transmitted diseases presented in a colorful way and with a clean interface design. Every time the player answers correctly, a step to the next level is taken. If the player choose a false option, the screen gets fed up with micro-organism. Illustration, animation, design and interface project. **Information researchers: Ana Palma and Daniele Sorris / Project managers: Fabio Gouveia and Sonia Mano**
:: for the site Invivo (Museu da Vida, Fiocruz, 2008)

Quizz

A quizz about the role the blood plays in the human body. Three levels, a lot of information and questions with portuguese accent! Test your knowledge with "Quiz do Sangue". Interface design project and animation. **Software engeneering: Tutti Animatti / 3D modeling: Gabriel Moraes and Iuri Lioi / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the exhibition "Sangue: a água no corpo humano" (at Museu da Vida, working together with Centro Ciência Viva de Vila do Conde, Portugal, 2008)

Write your name in hieroglyphics

A game developed in Flash for you to write names in hieroglyphics. Information design project, interface and illustration. **Information researcher: Elisa Batalha / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the site Invivo (Museu da Vida, Fiocruz, 2008)

Ouch!

The story "Ai! Ui! Ai!", from the website Invivo, shows to the children how the pain is felt as a sensation in our bodies. The signal trajectory, from the skin to the brain, is animated in Flash. Information design project, interface, illustration and animation. **Information researcher: Elisa Batalha / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the site Invivo (Museu da Vida, Fiocruz, 2007)

Animated and funny penguins

These penguins have been animated in Flash and they illustrate the story "Pinguins: os novos astros do cinema", from Invivo, a website about science for children. As an extension of this animation, a flipbook has been developed. You can download the PDF kit, print it and assemble the parts. The kit supports the story "No mundo da animação" that presents, in a funny way, the basic principle of the Seventh Art. Illustration, animation, design and interface project. **Information researcher: Maria Ramos / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the site Invivo (Museu da Vida, Fiocruz, 2006)

Action!

Flash animations present to the kids how these optic-mechanical devices produce the illusion of motion from a rapid succession of static pictures. These little toys were created in the nineteenth century and they are precursors of the Seventh Art. Illustration, animation and visual design project. **Information researcher: Maria Ramos / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.the.Thaumatrope!

Click.here.to.see.the.Phenakistoscope!

Click.here.to.see.the.Stroboscope!

Click.here.to.see.the.Zootrope!

:: for the site Invivo (Museu da Vida, Fiocruz, 2006)

Behind these glasses...

An interactive diagram exhibits the evolution of glasses design, showing typical models of each century. Information design project and interface. **Information researcher: Juliana Rocha / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the site Invivo (Museu da Vida, Fiocruz, 2005)

How to use a compass

Two flash animations show us, step by step, how to use a compass with or without a map. Information design project, interface, illustration and animation. **Information researcher: Maria Ramos / Project managers: Fabio Gouveia and Sonia Mano**

Click.here.to.see.it!
:: for the site Invivo (Museu da Vida, Fiocruz, 2005)